CS:GO update from 25.02.2020

27 February 2020, 00:51

CS:GO players finally waited for a fresh update, which was released on the night of February 25 and brought almost 600 MB of goodies (588.2 MB, to be exact), and at the same time replaced the client version to 1.37.4.1. Pay attention to this if you haven't downloaded the necessary files yet. 

What did Valve add to the game? First, the chevrons. Or patches, if you're more comfortable with that. A total of 21 units, which will drop from special packs costing 113 rubles each. They serve to decorate your agent, i.e. the skin of a character you bought or received earlier.

CS:GO update from 25.02.2020

Patches can be fixed in 3 places (may vary depending on the agent):

  • chest;

  • back (backpack);

  • shoulders;

  • the bottom of the jacket.

The skin is disposable, you can't take it off and put it back in your inventory. If you glue a new chevron over the old — the lower one automatically disappears. Adding the patch is available either through the agent or through the chevron menu.

Is this what all CS:GO players have been waiting for? Strongly doubt it, but Valve as always knows better.

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Visual procurement and new scope

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The second major innovation of Patch 1.37.4.1 — completely redesigned procurement wheel. First, it's now smaller, which for some might be a problem if it's played on laptops with a small screen. Secondly, they added an agent on the right side of the menu that holds the weapon you highlighted in the store. The update is more for beauty, but some people will definitely like this visualization and the possibility to see the new skin «in action».

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What has really improved is the scope builder. It's become more intuitive, with the crosshair design you can look at in the background of the map to visually note the merits and demerits of the build. Moreover, the finished profile can now be shared between friends and other CS:GO players using the Share Import button. The system gives you a link to the script so you can put it up for free.

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Also made minor tweaks to the interface, added localization for all the in-game currency and other small things.

Redesigned locations

In the update we have thoroughly optimized such maps as Breach and Studio.

In the first case we have the following edits:

  • fixed bomb jamming on the mid;

  • improved the length near «A»;

  • put some additional ladder cuts on the mid;

  • fixed barrels popping out through the door texture near the window;

  • minor visual edits.

Now as for Studio:

  • reworked geometry and general details on «A»;

  • completely cut out useless area near the window on «In»;

  • fixed the lack of bomb damage;

  • fixed C4 getting stuck on the map;

  • finalized textures so that players do not run away behind the map.

Other edits

Traditionally, with each patch Valve refines small details that greatly change gameplay for the better.

 

Finally, they fixed a bug where players with AWPs could instantly stand up and sit down while still being able to give a shot. Now acceleration for snipers doesn't work — land at normal speed like all mortals.

The maximum frame rate threshold has been raised from 300 to 400 FPS. It is noteworthy that the most top-end monitors with a pity to give a picture up to 280 Hz, while no flagship video card is not able to process the signal in this quality. More like an edit for the sake of a beautiful and unattainable figure for most people.

Players on OS X will now not be afraid to get into the water, because now the game does not crash as before.

Also, a number of edits were made to localize CS:GO for almost 30 languages, including Russian and English.

A spoonful of tar (already fixed)

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Immediately after installing the update gamers faced the problem of game crashing. If you buy a MAC-10 from the store, having an active agent — client crashes. 

Valve promptly solved the problem by releasing a 3MB micro-patch, and at the same time improved the aiming system, allowing you to create T-shaped crosshairs.

 

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