The Counter-Strike shooter has a rich history. Just think about it: the series was created 23 years ago, and is still being developed and modernized. Another series called Counter-Strike 2 was released on September 27, 2023. Today we will tell you about the main changes in Counter-Strike 2 version compared to the previous series, Global Offensive (CS:GO).
More advanced rating system
According to critics and players, the rating system in the Global Offensive version was imperfect and outdated. The total number of ranks was 18, and it was very difficult to figure out what criterion was used to move up or down in the rankings. Another very important disadvantage of the system in CS:GO – the rank ceiling, which was «Global».
There is no ceiling in the Counter-Strike 2 series. The concept of CS Rating is introduced here: all players can see the current number of points, and before the match there is information about how much they will get for winning and how many points they will lose in case of failure.
Graphics
Counter-Strike fans have been waiting for a long time for the game engine to change to Source 2, and finally they have waited. The graphics have become many times clearer, more realistic and more vivid. This can be seen on the example of maps:
New Grenade Training
Counter-Strike 2 provides players with the ability to use a preview of the flight path of grenades in a game with bots. Now, clasping the smock in your hands, you can see where it will land. To do this, a special box will appear on the left side of the screen.
This innovation was met with delight, because it allows you to find the best positions for throwing grenades.
Higher realism
First of all, it concerns the traces of gunfire on surfaces. Now they look realistic and don't look like a hastily applied sticker. See for yourself:
Grenade smoke has also undergone changes. In the new version, he interacts with the environment and reacts to gunshots and explosions. Smoke will no longer be a static spot with fixed dimensions: now it flows around surrounding objects and replaces space in a more believable way.
How's the new version doing?
Since